Posted on November 2, 2018

Card Brawl: Developer Diary #4 - Tackling UI/UX Challenges

We’re excited to share the fourth installment in our Developer Diary video series with you - Tackling UI/UX Challenges!

Joining us for this video is Tiffanie Hwang, UI/UX Artist on Card Brawl: Duel of Champions.

Tiffanie introduces the viewer to the concepts of UI (user interface) and UX (user experience), before diving deeper into how a mobile game needs to think about these areas.

She then explores a couple Card Brawl interfaces and their design, as well as a few key challenges that Card Brawl overcame during the design process.


This Developer Diary is the latest in a series about the development of Card Brawl: Duel of Champions. Check out the previous videos below:

  1. Developer Diary #1 - Introducing Card Brawl: Duel of Champions
  2. Developer Diary #2 - The Art of Card Brawl
  3. Developer Diary #3 - Get Animated!

We’ll be sharing more about the game as it gets closer to launch - to stay informed, bookmark our blog and follow the game on our social channels:

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